class Lostman{ Mono mono; PImage fb; Lostman() { //size(600,400,P3D); mono = new Mono(0,0,0); fb = new PImage(width, height); } void draw(){ pushStyle(); if(random(10)>2){ fb = g; float displace =random(1,4)*width+random(20,40);//+5;//20; fb.loadPixels(); for(int i=0; i